Brain and hardware artwork Brain surfaces adapted from "Brain for Blender" by Anderson Winkler. Original source: https://brainder.org/research/brain-for-blender/ License: Creative Commons Attribution-ShareAlike 3.0 Unported https://creativecommons.org/licenses/by-sa/3.0/ Changes: the full cerebral hemispheres and matching subcortical surfaces are simplified, normalized, and given original materials and lighting, placed inside an original fictional assembly of machined carrier shells, registered metal layers, circuit traces, and fasteners. The hardware opens first. Further movement separates the cerebral hemispheres, cerebellar hemispheres, brain stem, thalami, and hippocampi. Rendered as a reversible image sequence. The adapted anatomy and resulting visual artwork are shared under the same CC BY-SA 3.0 license. This credit does not imply endorsement by the original creator or affiliation with any employer. Rendered artwork: /models/neuro-assembly-v2/desktop/00.webp through 96.webp /models/neuro-assembly-v2/mobile/00.webp through 96.webp This is an artistic interaction. Separation distances, motion, and materials are creative choices, not anatomical measurements or a medical simulation. The hardware does not depict a medical device or a company product.